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1.
Cogn Res Princ Implic ; 7(1): 87, 2022 10 01.
Article in English | MEDLINE | ID: covidwho-2196537

ABSTRACT

Misinformation has been a pressing issue since the beginning of the COVID-19 pandemic, threatening our ability to effectively act on the crisis. Nevertheless, little is known about the actual effects of fake news on behavioural intentions. Does exposure to or belief in misinformation about COVID-19 vaccines affect people's intentions to receive such a vaccine? This paper attempts to address this question via three preregistered experiments (N = 3463). In Study 1, participants (n = 1269) were exposed to fabricated pro- or anti-vaccine information or to neutral true information, and then asked about their intentions to get vaccinated. In Study 2, participants (n = 646) were exposed to true pro- and anti-vaccine information, while Study 3 (n = 1548) experimentally manipulated beliefs in novel misinformation about COVID-19 vaccines by increasing exposure to the information. The results of these three studies showed that exposure to false information about the vaccines had little effect on participants' intentions to get vaccinated, even when multiple exposures led them to believe the headlines to be more accurate. An exploratory meta-analysis of studies 1 and 3, with a combined sample size of 2683, showed that exposure to false information both supporting and opposing COVID-19 vaccines actually increased vaccination intentions, though the effect size was very small. We conclude by cautioning researchers against equating exposure to misinformation or perceived accuracy of false news with actual behaviours.


Subject(s)
COVID-19 , Vaccines , COVID-19/prevention & control , COVID-19 Vaccines , Communication , Humans , Intention , Pandemics , Vaccination
2.
Appl Cogn Psychol ; 2022 Oct 04.
Article in English | MEDLINE | ID: covidwho-2047405

ABSTRACT

Misinformation continually threatens efforts to control the COVID-19 pandemic, with vaccine misinformation now a key concern. False memories for misinformation can influence behavioural intentions, yet little is known about the factors affecting (false) memories for vaccine-related news items. Across two experiments (total n = 1481), this paper explores the effects of pre-existing vaccine opinions on reported memories for true and false news items. In Study 1, participants (n = 817) were exposed to fabricated pro- or anti-vaccine news items, and then asked if they have a memory of this news event having occurred. In Study 2, participants (n = 646) viewed true pro- or anti-vaccine news items. News items were more likely to be remembered when they aligned with participants' pre-existing vaccine beliefs, with stronger effects for pro-vaccine information. We conclude by encouraging researchers to consider the role of attitudinal bias when developing interventions to reduce susceptibility to misinformation.

3.
Creative learning in digital and virtual environments: Opportunities and challenges of technology-enabled learning and creativity ; : 162-179, 2021.
Article in English | APA PsycInfo | ID: covidwho-1339910

ABSTRACT

The importance of digital and virtual environments for both creativity and learning has been recognised for a number of years. From a luxury reserved for the very few or the distant future, digital and virtual environments in education became a necessity and an everyday reality for millions of people around the world. The previous chapters focused on different aspects of creativity and learning, and several of them referred to how these phenomena are mediated by the use of various technologies. This chapter engages in a conversation specifically about digital and virtual environments and use some of the findings reported in this book, results from their previous research, as well as their general expertise, to shed a new light on this complex topic. The conversation format, adds a dialogical and emerging element to what is nowadays a highly debated topic. It offers an overview of the main topics covered in this book and adds to them, conceptually and practically. The focus is twofold: on the one hand, on theoretical notions that help us understand the current situation and, on the other, on practical advice that can guide those interested in technology-enhanced learning and creativity, now and in the future. (PsycInfo Database Record (c) 2021 APA, all rights reserved)

4.
Front Psychol ; 12: 569987, 2021.
Article in English | MEDLINE | ID: covidwho-1148741

ABSTRACT

The current pandemic and the measures taken to address it, on a global scale, are unprecedented. Times of crisis call for creative solutions, and these are not reduced to the work of scientists or politicians. In everyday life, both in online and offline spaces, people use their creativity to make sense of the current situation, to cope with it, and to learn its lessons. Social media is a privileged space for mundane and participative creativity through the production and sharing of coronavirus Internet memes. In this article, we examine the creativity of such memes from a dedicated Reddit community. We ask, in particular, what makes a coronavirus meme creative and what this creativity tells us about the pandemic and popular understandings of it. To answer these questions, we use a triangulation of quantitative and qualitative methods by having 480 memes coded by three social media users for surprise, meaningfulness, elaboration, humor, and creativity and qualitatively analyzing those memes that score highly on each dimension. An interesting finding concerns the importance of elaboration and humor for the evaluation of creativity in the case of memes, above the more traditional criteria of surprise (proxy for novelty) and meaningfulness (proxy for appropriateness), perhaps a feature unique for Internet spaces. The article ends with reflections on what these findings tell us about creativity on social media more generally and the creative processes involved in the generation and reception of coronavirus memes in particular.

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